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Electric Airhip Forums

Electric Airship Forums

pianotmP

pianotm

@pianotm
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Recent Best Controversial

  • rpgmakerweb update on TwiX
    pianotmP pianotm

    RMW Update on TwiX

    30f9b416-7675-4404-a294-179122146e95-image.png

    Announcements

  • Explaining me.
    pianotmP pianotm

    I am pianotm. I have been been working with RPG Maker since I discovered the Don Miguel bootleg in 2013. It was a year later that I finally bought VX Ace. Wasn't too thrilled by it, but eventually became proficient with it. While I have made a bunch of games in VX Ace, and will probably make a bunch more, most of what I make is in 2003. I bought XP from one of the Steam sales where it was, like, 4 dollars. Never really gave it a proper try. I bought MV, have made a few games in it. I hated it, but I recently made a shmup in it that has kind of changed my mind. You're not completely useless after all, MV. I have only ever tried the trial version of MZ. I like it much better than MV, but simply cannot afford it.

    So, why do I only write 2K/3 tutorials?

    Everything I know about working in VX Ace, I've found in tutorials that other people have already written, and what I can't find in tutorials, I can find in plug-ins. No point writing what is already written and easily found in a brief search of RMN. It would be rejected anyway because admin feels the same way.

    On the other hand, the bootleg editions of RPG Maker 2000 and 2003 have even more tutorials (and there's still plenty to write about). The legal Steam versions are different. While you can usually pretty easily move a bootleg project into the legal engine, compatibility is not one-to-one, and there are problems to be solved before your project will work right. This warranted the legal versions to be treated as their own, separate engines on the RMN forum, and they had no tutorials. So, whenever I write a tutorial, it's for the legal version of RM2k/3.

    My first tutorial was for the bootleg 2k3, and it was just a simple explanation of how to make exclusive clubs in your games, something you can probably figure out on your own, but I'll eventually post it anyway.

    General Discussion

  • Grimm Investigation (2017)
    pianotmP pianotm

    GrimmCover.png

    For RMN 10th B'Day. The Bros. Grimm (and sister) provide PI services in fairy tale land.
    RPG Maker VX Ace

    Grimm Investigation on itch.io

    Little Bo Peep has lost her sheep and she doesn't know where to find them. It's your job to find them. You're a private eye. Play as Cecilia Grimm, the sister, or Wilhelm Grimm, one of the brothers. Gather clues in this text based adventure to liberate the looted lambs. Your prime suspect is the Big Bad Wolf, but remember; in a case like this, nothing is what it seems. This is the case that can finally earn you the respect of Jacob Grimm, your brother and founder of Grimm Investigations, so don't mess up.

    • A text based adventure with images.
    • Two different story arcs, depending on which Grimm you choose.
    • Two joke endings, two lame duck endings, and eight mystery solutions; twelve endings in all.
    • Autosave. Don't even worry about it. Just turn off the game and pick up where you left off.
    • Original art.
    • Female Protagonist.
      Grimm Investigation on itch.io

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    Grimm Investigation on itch.io

    Show Your Games vx ace fairytale game text adventure comedy

  • rpgmakerweb update on TwiX
    pianotmP pianotm

    Honestly, I prefer to trust Nessie's work. Even if she doesn't manage to back up the forum by the time it goes read-only, I have absolutely confidence in her to get the whole thing.

    Announcements

  • THERMOCLINE: SURVIVAL HORROR RPG
    pianotmP pianotm

    Suppose I said this looks freaking amazing!

    Show Your Games
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