Pianotm's Art Thread
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No AI in any of my art.
Pathfinder/Dungeons & Dragons Characters

Name: Tasrina "Tez" Patton
Race: Half-Elf
Class: Cavalier
Archetype: Gendarme
Gender: Female
Size: Medium
Alignment: Lawful Good
Current Location: Vorseah
Nation of Birth: Vorseah
World of Origin: Atrusil
Personality: Honest, forthright, somewhat reckless, and a very strong sense of justice.
History: Tez was the squire of my previous character, Ashala, during the Endstaff of Vorseah. This is the only character I've ever played that I didn't technically create. After the campaign, in her backstory, when Ashala trusted her with more involvement in investigations. When going after the cultists that murdered her parents, Tez followed orders well until Ashala gave the order to retreat after their team was divided. Instead, Tez drove into the attackers and got stabbed in the face, prompting a rescue from Ashala. By the time of the campaign I play Tez in, she's a seasoned, level 4 cavalier.
Name: Antoinette Blanchette
Magical Girl Name: The Devil You Don't Know
Race: Human (Transforms into Teifling)
Class: Homebrew (Pretty Soul)
Archetype: Starlight Vanquisher
Gender: Female
Size: Medium
Alignment: Neutral Good
Current Location: Sutekyo, Japan
Nation of Birth: France
World of Origin: Earth
Personality: Empathic, kind, fiesty, eccentric, often waxes poetic.
History: She came to Sutekyo as a foreign exchange student, found her friends attacked by magical enemies, and a mysterious voice asked her if she wanted to save them. She now transforms into a devilish, powerful, and oh-so-stylish teifling that teleports across the battlefield, moving so fast she can literally dodge rain.
Name: Lola Shisuzo
Race: Changling (witchborn)
Class: Alchemist
Archetype: Construct Rider
Gender: Female
Size: Medium
Alignment: Chaotic Neutral
Current Location: Off of the coast of Trestise
Nation of Birth: A segmented portion of the Plane of Axis
World of Origin: Game Master has not yet given a name that I can recall...
Personality: Aloof, quiet/non-talkative (child of a Mute Hag), erratic.
History: Lola's in a currently campaign inspired by Suikoden and One Piece. In this game, the world was abandoned after a disaster where the inhabitants fled to a multitude of extradimensional spaces called Lesser Worlds. Like all changlings, she is unaware of her true nature, and that she is the daughter of a Mute Hag. Although she is not personally mute, she does not like to talk and will often respond to people or try to communicate with people using miming and magic tricks. Her favorite magic tricks are card tricks, although, she also uses dice and pebbles with cups (shell game). She rights a clockwork horse named Vandal.
Name: Jiji Flametongue
Race: Ifrit
Class: Sorcerer
Prestige Class: Arcane Savant
Archetype: None
Gender: Female
Size: Medium
Alignment: Chaotic Neutral
Current Location: Unknown
Nation of Birth: Plane of Fire
World of Origin: Plane of Fire
Personality: Egotistical, braggadocios, flirtatious.
History: She's a character in a game inspired by the Tomb of Horrors, where people across the multiverse have joined forces to defeat Acererack once and for all.
Name: Rilla
Race: Drow
Class: Paladin
Archetype: Oath of Redemption
Gender: Female
Size: Medium
Alignment: Lawful Good
Current Location: Faerun
Nation of Birth: Underdark
World of Origin: Faerun
Personality: Arrogant, overbearing, penitent, loyal, courageous.
History: My first D&D 5E character. I was reluctant to play 5E, considering I was used to Pathfinder, and 2E was the D&D I was most familiar with. Rilla was orphaned as an infant. She wasn't even a year old. Her parents were refugees from the Underdark, and were murdered on sight. Finding the surviving children amongst the bodies and realizing they had killed refugees and not invaders, the paladins took the orphans to be raised by the clergy, the Temple of Rao. Rilla, having no knowledge of the Drow except of how she came to be at the temple, is a Paladin of Rao. Rao is not part of the main D&D pantheon, but I found him in the Players Handbook, so he was allowed, and he best fit Rilla's personality. Rilla avoids killing unless she absolutely has to, believing even the most evil of (living) people can be redeemed. Because of this backstory, I decided to reflect that in her character vital statistics, making her 60 years old, much younger than elves usually start adventuring. This is based on the premise that elves actually reach biological adulthood at 18, but aren't considered mature until 100. Raised by humans, she would not have this same standard.
Name: Honesty-8
Race: Android
Class: Thought Scribe (Psion variant)
Archetype:
Gender: Female
Size: Medium
Alignment: Neutral Good
Current Location: The Plane of Limbo, first officer of a planar ship.
Nation of Birth: Unknown
World of Origin: Golarion
Personality: Androids have the emotionless trait. Honesty-8 is very literal minded. Take Lt. Commander Data's personality and push it to the most absurd conclusion.
History: Her waking history literally starts with the campaigns she's been in, having awakened just weeks prior. She's explored a tomb trying to investigate a cult, and she's been recruited by a Planeship Captain to help fight evil across the multiverse. Somehow, she knows more about the ship than he does. He knows even less about the ship than she thinks he does. Would you believe, she did not start out in a comedy campaign?I was going to stop here with my Pathfinder/D&D characters, but I can't neglect showing off one of my Duskwalkers:

Name: Ephemera
Race: Duskwalker (human)
Class: Rogue
Class: Magus
Prestige Class: Arcane Trickster
Archetype: None
Gender: Female
Size: Medium
Alignment: Neutral Good
Current Location: Golarion
Nation of Birth: Razmiran
World of Origin: Golarion
Personality: Inquisitive, tells morbid and inappropriate jokes, is usually pleasant to speak with. When attacked she continues to make pleasant conversation, but it takes on a more chilling tone.
History: Duskwalkers have died. That is where their history begins. Pharasma, the True Neutral Goddess of Birth and Death, despises the undead, considering them a mockery of death. Her psychopomps resurrect certain individuals that have helped to maintain the balance of life and death. They aren't given a specific task. They are simply allowed to live their lives as they see fit. But Duskwalkers have an unnatural hatred for the undead. They are partially incorporeal and can injure ghosts with mundane attacks. The Duskwalker comes into existence in a holy place of death, usually a cemetery, fully formed at the age of eight. They are usually shunned do to their associations with death, and often grow up stealing to survive. Sometimes, they remember their previous life. Sometimes they don't. Usually they remember bits and pieces. Ephemera, upon reaching adulthood, is a mercenary that routinely seeks employment with adventurers who need a bodyguard. She's particularly keen on jobs that will give her the chance to kill undead.Other Characters
Marla the Martian




Marla the Martian was created for the first game of Steve Jackson's Toon that I ever played in an RMN forum game run by Dudesoft. My premise for Marla was, "A space alien crash lands in Riverdale and hides out with Sabrina, The Teenage Witch." This is why the first picture I shared shows her in the Archie style.
Zalma Koluchy

Inspired by another of Dudesoft's forum games, Zalma was created for the Galaxy Police. Obsessed with immortality, she's basically converted herself into a machine. How does this cybernetic mad scientist choose to apply her skills? By working as a forensic's expert! Mad != evil! She's just a little (a lot) kooky!
Midori

Did you think I was done with Martians? Nope! Midori was made for a game of Troika! run by Hexatona! She's basically a more serious version of Marla, except she's a pop star, and her backstory is ripped off from Interstella 555. I did not realize at the time I created her that Troika!'s ultra-nihilist style was even zanier than Toon. I simply thought it was a game of light-hearted characters in a grimdark setting. Which...I guess it kind of is. But it's grimdark with Looney Tunes logic. Also, Midori is not the only pop star I've made and given a Japanese name that was just the word for a specific color. Obviously, midori means green, an obvious play on P!nk. Speaking of P!nk...
Momoiro

I made Momoiro, whose name means "Pink", for RMN's first Gay Mak Jam.
The protagonists for that game were...
Sunny

and...
Jade

Star Fall
Star Fall is a table top RPG I am developing inspired by games like Wing Commander, Privateer, and Space Rogue.
Cover

Human

Glimmock

Ships
Gauntlet

Javelin

Interceptor

OSR


The Mystery of Moonriddle is my first and currently only OSR module and it's available on Drivethru RPG at The Mystery of Moonriddle.
Portraits
A couple of actress sketches I've done.
Anna May Wong


Audrey Hepburn

Fan Art
Princess Allura and the Blue Lion

Raiden Shogun
